feat(render): add UI for score and game state
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@@ -19,6 +19,7 @@ func (g *Game) Update() error {
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func (g *Game) Draw(screen *ebiten.Image) {
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g.renderer.DrawWorld(screen, g.matchManager.World)
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g.renderer.DrawUI(screen, g.matchManager)
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}
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func (g *Game) Layout(outsideWidth, outsideHeight int) (int, int) {
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