Files
football/cmd/game/main.go
2026-05-12 11:12:05 +03:00

46 lines
956 B
Go

package main
import (
"github.com/soer/football/internal/game"
"github.com/soer/football/internal/render"
"github.com/hajimehoshi/ebiten/v2"
"log"
)
type Game struct {
matchManager *game.MatchManager
renderer *render.Renderer
}
func (g *Game) Update() error {
g.matchManager.Update()
return nil
}
func (g *Game) Draw(screen *ebiten.Image) {
g.renderer.DrawWorld(screen, g.matchManager.World)
}
func (g *Game) Layout(outsideWidth, outsideHeight int) (int, int) {
return 1280, 720
}
func main() {
ebiten.SetWindowSize(1280, 720)
ebiten.SetWindowTitle("AI Hockey Simulation")
matchManager := game.NewMatchManager(game.NewWorld(), 60*60, 60*3)
g := &Game{
matchManager: matchManager,
renderer: render.NewRenderer(),
}
// Give the puck some initial velocity to see it move
g.matchManager.World.Puck.Velocity.X = 2
g.matchManager.World.Puck.Velocity.Y = 1.5
if err := ebiten.RunGame(g); err != nil {
log.Fatal(err)
}
}